The Future Importance of Graphics
We’ve
reached an interesting point in this generation as far as graphics are
concerned. Consoles are starting to show their limitations (especially the 360) and with PC’s
getting their fancy new range of high end video cards, games on the PC are
looking a lot better. There’s a lot more to good graphics than a high polygon
count, though, and it’s not always stuff that can be represented in a screenshot. Graphics are
never going to be “perfect”; there is always going to be that one rough edge or
texture that isn’t quite mapped right. The debate of whether graphics matter or
not will most likely never end, but where are they going to end up by the end
of the next generation of hardware?