MMORPG’s On Consoles: Where Are They?
We take a look at why there are so many Massively Multiplayer Online RPG games on the PC, but hardly any on the Xbox 360.
We take a look at why there are so many Massively Multiplayer Online RPG games on the PC, but hardly any on the Xbox 360.
As Far Cry 3 has just been delayed, we analyse what’s new in the world of insanity as well as explaining why it’s high on our list of most wanted.
Who isn’t looking forward to Halo 4? Sure, there will be those who will say that Microsoft is milking the franchise, and that 343 Industries can’t handle a Halo game, but even those skeptical have got to feel some sort of anticipation to the fourth installment. Here’s why countless Xbox 360 owners will be lining the streets as midnight approaches on November 6.
Whilst PS3 and PC owners will have to wait until the end of this month to pick up Dawnguard, Xbox360 owners saw the DLC release just over a week ago due to an exclusivity deal with Microsoft. But does Dawnguard’s content justify a pretty hefty price tag of nearly $20, and was the initial excitement for the content short lived?
As The Amazing Spider-Man released this week, we take a blast to the past to see how Spidey has developed – what his games were like back then compared to what they are now, how they were acclaimed and who developed them, it’s all in here.
July will see a month-long theater festival about video games including one written by Player Affinity’s Charles Battersby.
With the “true” ending to Mass Effect 3 being released this week by Bioware, our staff examines it and gives their opinion… and boy, do they. We were lucky enough to get wildly different views including is Bioware hurting the gaming industry by doing this, was this ending needed, the original ending was terrible, the orignal ending was fine, Bioware needed to do this, and several other opposed opinions. Read our five staff members’ statements below and let us know who you agree with the most in the comments!
The game industry is brutally competitive. There’s a lot of money to be made, for sure, but for a small developer to get their share of that money can be a big challenge. Kaos Studios originally entered gaming with the Desert Combat mod for Battlefield 1942, and later made their first full game in Frontlines Fuel of War, a moderately successful shooter. However they got into the big time with 2011’s Homefront, a story-driven shooter set in a future where America had been conquered by Korea and players had to join a rag-tag rebellion that fought against an occupying force on American soil. What was their reward for creating this opus of speculative fiction? They went out of business a few months after Homefront was released.
Watching the E3 2012 Halo 4 trailer for the first time, one thing immediately jumped out at me: Halo is returning to its roots.
A few of the writers at Player Affinity provide their thoughts on Microsoft’s showing at this year’s E3. While they felt the show had its ups and downs, everyone agrees on one major point: What the Hell was Usher doing there?