Turn off the Lights
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Top 10 Events to Look Forward to at E3
June 10, 2017 | PC Features
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Every Mass Effect Comic Ranked
June 1, 2017 | Comic Features
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Another One: Call of Duty: WWII
April 28, 2017 | PS4 Features
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Marvel vs. Capcom Infinite Slated for September 19th
April 25, 2017 | PS4 News
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Yooka-Laylee (PS4) Review
April 18, 2017 | PS4 Reviews

Video Games

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The Future of Game Design and Tech

Rumors
abound about what the new consoles will be and with this generation
feeling like it’s coming to an end perhaps as early as next year, it’s a
great time to start thinking about what gaming will be like in the
coming years.
Let’s face it, the Xbox 360 is pretty old now. We’re talking about hardware
that was built and manufactured in 2005 and already there are PC games making
the console look positively dated. Some
PS3 titles still manage to stand out but even they are running the end of their
course.
Because of the extended cycle we’ve experienced this generation, and will
likely still be experiencing even in 2013, the gap between that 2005 hardware
and the hardware of today is widening. By the time we see a PlayStation 4, the cutting-edge games for it will be
doing things akin to the jump from the early PlayStation 1 days to the late PlayStation
2, perhaps even bigger.  

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Interview With Tripwire Interactive’s Alan Wilson

Tripwire Entertainment are the people who’ve brought PC Gamers such titles as Red Orchestra, Killing Floor, The Ball, Zeno Clash and Dwarfs.  Player Affinity’s Charles Battersby had the chance to speak with Tripwire’s Vice President Alan Wilson about their past projects, and the upcoming Red Orchestra 2.

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‘From Dust’ Preview

With
From Dust coming out soon, doctors are no longer the only ones who get to play
God. Designed by Eric Chahi, From Dust gives gamers the powers of a god. It
starts in a desert-like setting where you can initially control the sand around
you. The primary objective is to ensure the survival of your village and its
inhabitants. Players will be given the powers of controlling the environment
surrounding the villagers that depend on them to live. You will be able to
control factors from water and sand to life-threatening lava. There is more to
the game than meets the eye.

8.5
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NCAA Football 12 Review

As
a longtime college football fan, I fully embraced my
local college team. Painting myself in blue and yellow and watching
games, the Cal Bears running out of Memorial Stadium became a ritual on
Saturdays for me. If you are like
me, then these are the memories that stick with you and that’s what NCAA Football 12 is. This is developer EA Tiburon’s latest stab at taking one of America’s favorite
pastimes and turning it into something you play on your console. NCAA Football 12 hits the field
running as it takes your favorite teams, stadiums, fight songs, as well as
rivalry games, and crams it all into one disc.

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This Week on PS3 – July 19th, 2011

I haven’t had much time to play games in the last week, because I’ve
been too busy reading a book. Can you believe it? What is a guy who
writes about video games doing reading a book? Anyway, there’s nothing
mindblowing coming out this week, though there are a couple things that
look to be worth checking out.

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Child of Eden Gets a PS3 Date, Darkness II Pushed Back

A couple tidbits about games coming to the PS3 sooner or later: Q Entertainment’s Child of Eden has a date in the US and 2K’s The Darkness II has been pushed back to early next year.

7.5
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Captain America: Super Soldier – Review Xbox

So far Cap has appeared as a playable character in games like Marvel VS Capcom and Marvel Ultimate Alliance, but it took a blockbuster film to get him his own game and, while licensed games don’t have a good reputation in the game industry, Captain America: Super Soldier actually does things right.  First of all, the game doesn’t follow the plot of the movie, and rather offers up a stand-alone side story in which Cap infiltrates a secret Hydra base run by Emil Zola.  If you just like the character, or want to play an action game, you can still enjoy Super Soldier separately from the film.

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