Turn off the Lights
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Top 10 Events to Look Forward to at E3
June 10, 2017 | PC Features
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Every Mass Effect Comic Ranked
June 1, 2017 | Comic Features
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Another One: Call of Duty: WWII
April 28, 2017 | PS4 Features
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Marvel vs. Capcom Infinite Slated for September 19th
April 25, 2017 | PS4 News
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Yooka-Laylee (PS4) Review
April 18, 2017 | PS4 Reviews

Video Games

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Achievement Unlocked – End of the Season

This week offered no achievements for just starting a game, pausing it, or any of that nonsense. Each achievement at least requires you to play the game, and hopefully enjoy it.  Unsurprisingly the strongest, and by far most bizarre, of this week is Saint’s Row: The Third. When the trailers first showed up the game showed how very little seriousness was going to be involved and the achievement list seems to echo that. Once Bitten…Braaaaaaains is for completing ‘Zombie Attack’, Your Backseat Smells Funny can be obtained for completing all Escort missions, and Ow my Balls! is for getting your first nutshot or testicle assault.

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New Screens of Ninja Gaiden 3

Ninja Gaiden has always had a dedicated following of hack ‘n’ slash gamers who appreciate the dark and mysterious. The third game in the franchise is shaping up to please these fans more than ever. With that in mind, let us not forget that blood and gore are part of these games and we have finally gotten some new screenshots. Gore and all:

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How the Saints Row Franchise Differentiated Itself from the Sea of GTA Clones

Upon the 2006 release of Saints
Row
, the words that seemed to be on everybody’s lips were “GTA Clone”.  And when you look at the most general
structure of Saints Row, there is a
vague similarity. You are playing a sandbox game set in a city area where you
go around killing people in 3rd person.  While at its most basic level it is similar to a game like Grand Theft Auto: San Andreas (the
latest GTA game out at the time that Saints
Row
was released), the differences are quite numerous.  Unlike in the GTA series, in Saints Row, you were an active member of
a gang (the 3rd Street Saints), and your main mission was to go
around the city and claim land for the Saints from the other gangs (the Vice
Kings, Los Carnales, and Westside Rollerz).  Because of the fact that you were in a gang, there was a
much higher sense of comradery than in the GTA series.  Sure, you had friends in San Andreas, but Saints Row went as far as creating a “Homie” system where you could
recruit a fellow gang member to help you on a mission or stronghold
takeover.  On a different level,
the protagonist in Saint’s Row is
largely silent for the whole game (he/she maybe has 3 lines of dialogue), so
there is really no characterization. 
What I mean by this is that you could place any person into the position
of the protagonist in Saints Row and
it wouldn’t change, because the only thing that you really know about the
character is that he or she is part of a gang.  With every GTA game (starting with GTA III), you play as a
named character and learn a lot about whom they are and the struggles that they
go through, which is extremely different from Saints Row.  Yet
despite the differences, the easy categorization was to say it was like GTA,
but GTA was better so they did not need to play Saints Row.  In order
for Saints Row as a franchise to
survive, it needed to differentiate itself from GTA.

Luckily Saints Row 2 was
able to do this partially due to what GTA IV did to itself.  With GTA IV, there were some funny
parts, and the humor was still partially there, but overall the story was much
more serious, Hard Times in Liberty City through the lens of Niko Belic.  So all that Saints Row 2 had to do was amp up the humor a bit, and the
disparity between serious GTA IV and
ridiculous Saints Row 2 would
separate them as products.  While
they would both still be sandbox games, the tone of Saints Row 2 would be much more different.  They also may have benefitted from the
fact that Saints Row 2 came out 6
months after GTA IV (Saints Row 2 in October and GTA IV in April), but they did amp up the
humor and ridiculousness and that helped to differentiate them as two separate
products.

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New Trine 2 Screenshots

While console gamers are grabbing up the last clump of games for the year, us PC gamers can look forward to a bunch of PC exclusives that will become available in the final month of 2011.  One such game is Trine 2, Frozenbyte’s follow up to their physics/puzzle/platformer.  To remind gamers to set aside a few bucks for its December release, the developer has let loose a new batch of screenshots.

8.0
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Saints Row the Third: Review

Saints Row the Third is an ambitious and often very weird game that has some truly incredible creativity behind it and will have you doing things you’ve never done in a game before. In terms of raw content however, it can get quite divisive and often feels like it could have been so much bigger and better. 

Sticking to the core game will give you one of the most unique experiences you will ever come across between the dildo bats, hover bikes, BDSM clubs, transforming VTOLs, brain controlling octopus guns and mutant clones. Volition had a ton of crazy ideas and crammed as many as they possibly could into one game. However, should you deviate from those core elements and start doing the side missions and activities, you will come to realize the world of SR3 is quite small and almost bland at times, lacking the depth required to keep a player interested outside of the primary experience.  While this is typical of all open world titles, the Third promotes its craziness so well that you can’t help but feel disconnected between the main game and everything around it.

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King of Fighters XIII Gets DLC Support

The King of Fighters series, while generally less well-known in the
West than the all-conquering Street
Fighter
and Tekken franchises,
has been grinding away in Japanese arcades for about fifteen years now.  The console adaptation of the latest game in
the series, King of Fighters XIII,
is set to hit the 360 on November 22nd, and developers ATLUS U.S.A have
confirmed their long-term commitment to the series by announcing a DLC plan for
the game alongside the release of a new trailer.

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Modern Warfare 3 PC Players Unable to Create Elite Accounts

Some players who purchased Call of Duty: Modern Warfare 3 are still unable to create Call of Duty: Elite accounts to supplement their playing experience.  While Activision would like players from all platforms to be able to enjoy the benefits of creating an Elite account, PC gamers may be unable to enjoy those benefits indefinitely. Security is the reason currently being cited for why. BeachHead, which is responsible for the Elite service, states that they believe the PC platform is too vulnerable to those who would hack or otherwise exploit the system.

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