Space Marine getting Dreadnought DLC
Dreadnoughts are coming to Space Marine next week in the titles next big DLC update.
Dreadnoughts are coming to Space Marine next week in the titles next big DLC update.
I was able to get very familiar with the Vita over the weekend, the official Vita rooms were in Manchester until Wednesday for anyone to go and try out the system. There was a good variety of games that were available but a lot of the technical aspects of the systems were locked out on the ones I played. I’ve managed to play nearly all of the games that were there as well check out some of the other functionalities of the system.
The Call of Duty Elite app is now available on the Android market store, having been released onto iOS devices last week. The app, which is free to all current paying subscribers to Elite, allows players to check their online ranking, review recent matches, customise their weapon loadouts and chat with friends.
Video games, comics, movies, TV, we cover it all here at Player Affinity, now sit up straight you uncultured oafs because we’re cramming some dramatic art down your throats with a review of a science-fiction off-off-Broadway play that’s running in New York City. Advance Man by Mac Rogers is the first play in a series of such works called The Honeycomb Trilogy.
When Crytek handed over the keys to Far Cry back in 2007, it was clear that Ubisoft Montreal were facing a tough challenge. Save for spiritual successorCrysis, the series had been long abandoned by the original creators, surviving only through its cult multiplayer following and exceptional reputation for visual design. Ubisoft inherited the impossible task of having to satisfy the series’ existing fanbase whilst simultaneously reaching for an unaware console market that was still high on Modern Warfare. Meanwhile, Crysis had launched to whirlwind success and was busy shredding home computers with its superlative CryEngine. By the time Far Cry 2 launched in October 2008, expectations were soaring. The pre-release material that had been trailed at UbiDays earlier that year had pushed anticipation to boiling point, with wild promises of unbridled sandbox gaming and unprecedented levels of real-world fidelity.
Rockstar San Diego is an interesting little developer. Having worked
on smaller titles like Table Tennis and Smuggler’s Run, the moderately
popular Midnight Club series and then knocking it out of the park with
Red Dead Redemption. Their open-world Western odyssey captured the
hearts and imaginations of everyone who ever caught themselves
admiring a pair of cowboy boots or has ever grunted a subvocal ‘Howdy’
when no one was looking.
This week on Digital High we talk about boobs, Ivy’s from Soul Calibur 5 to be more precise and how they can still cause controversy even now after so many years of Voldo being way more creepy and unsafe for children. As always we go over what we have been playing, which covers Resistance 3, Saints Row 3 and the first notable release of 2012 and that is Qube. Just in case you don’t quite get my sentiments from the podcast, you really need to play Qube, like now.