Asura’s Wrath is just the game I needed to see at E3 this year. For the most part the entire show has been pretty stock. Sure its always interesting to catch a glimpse of something new from games like Gears of War 3 or Uncharted 3 but for the most part we already know they will probably be quality titles and just from playing previous entries in either series can tell just how they going to play. In the context of E3 they just are not the type of game I want to see. Asura’s wrath however, is unlike anything you could have seen before.
The game is off the charts in terms of scale and sheer amount of craziness contained in it. The art style alone is incredibly unique. It meshes Japanese mythology with a healthy dose of sci-fi to create an image that is individual to anything you could have really seen before. Capcom’s Kazuhiro Tsuchiya spoke about the art style as something that was sprouted by an inital desire to have no influence from any other games to come through. They wanted to create something completely new for Asura’s Wrath and they have,for the most part, achieved that.