Turn off the Lights
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Persona 5 Review
April 17, 2017 | PS4 Reviews
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Tales of Berseria Review
February 7, 2017 | PS4 Reviews
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WWE 2K17 (PC) Review
October 24, 2016 | PC Reviews
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Mighty No. 9 Review (PC)
June 28, 2016 | PC Reviews
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Guilty Gear Xrd Revelator (PS4) Review
June 10, 2016 | PS4 Reviews

PS3 Reviews

8.0
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The Darkness 2 Review

While The Darkness 2 is a direct sequel to the original from 2007, it’s important you know that it’s a very different type of game. The original had an almost adventure game type structure and simply labelling it a first person shooter was quite misleading, while you do indeed shoot guns from the first person perspective, The Darkness was obviously more concerned with its story and characters. However, while The Darkness 2 offers quite a different experience than that of its predecessor, everything that made the first game great has been preserved for the sequel and The Darkness 2 manages to deliver on all fronts for returning fans and change enough to (hopefully) draw in anyone who didn’t warm to the original.

8.5
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Soul Calibur 5: Review

I am no fighting game aficionado so when I say Soul Calibur is the best fighting game series in existence you’ll have to keep in mind that I’m not the sort of person who can remember elaborate combos or who counts frames or thinks about things like what counter is best for what attack.

6.5
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Need for Speed: The Run – Review

I had a lot of hope for Need for Speed: The Run, because I had some hands-on time with the game at PAX Prime and was really surprised by how the game looked running on Frostbite 2.  Although the car models don’t hold up to Gran Turismo 5 standards, they are still impressive, as are the damage models, lighting and environments.  Damp roads, rocky canyons, and snow capped mountains are all rendered with very pretty textures.  The Run also features a system called Autolog, which tracks the performance of your friends so you can compare your times and compete for top spots as it ranks individual stages and overall Run time.  Known as the “Speed Wall” it will show where you rank between each stage during The Run.  Like Most Wanted and Undercover, The Run is centered around a story campaign.

10
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Elder Scrolls V: Skyrim Review (PS3)

The Elder Scrolls series has a pedigree
of excellence.  So it came as no surprise to me when the hype for Skyrim
was otherworldly from the second the game was announced.  To say that
Bethesda had a lot of pressure to deliver the goods would be a
monumental understatement.  Industry pundits and fans were chomping at
the bit for Skyrim.  Our waiting and enthusiasm has not been in vain.

7.5
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Assassin’s Creed: Revelations Review

The best way to define Assassin’s Creed: Revelations is by saying that it is another Assassin’s Creed game.  One of the main questions on everyone’s mind was whether or not the amount of changes from AC2 to AC: Brotherhood would be consistent in the changes made from Brotherhood to Revelations. In both cases, the development time was about a year, but unfortunately, the changes between Brotherhoodand Revelations are not as apparent.  With Brotherhood, the changes that they made were amazing.  Brotherhood was the first game where you could recruit assassins to your cause and use them, either to take out guards or take on missions abroad.  This system worked incredibly well, and the ability to call an assassin to take out an unsuspecting group of guards never got boring.  In addition, the inclusion of a competent multiplayer mode made Brotherhood easily worth the $60 price tag.

Revelations is a
much different case.  While it does
have all of the elements that made Brotherhood
special, the changes that it makes from Brotherhood
seem negligible in comparison. 
The changes that have been made can really be categorized into two
groups: a bomb making element, and an improved templar den capture/defend
mechanic. 

8.0
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Saints Row the Third: Review

Saints Row the Third is an ambitious and often very weird game that has some truly incredible creativity behind it and will have you doing things you’ve never done in a game before. In terms of raw content however, it can get quite divisive and often feels like it could have been so much bigger and better. 

Sticking to the core game will give you one of the most unique experiences you will ever come across between the dildo bats, hover bikes, BDSM clubs, transforming VTOLs, brain controlling octopus guns and mutant clones. Volition had a ton of crazy ideas and crammed as many as they possibly could into one game. However, should you deviate from those core elements and start doing the side missions and activities, you will come to realize the world of SR3 is quite small and almost bland at times, lacking the depth required to keep a player interested outside of the primary experience.  While this is typical of all open world titles, the Third promotes its craziness so well that you can’t help but feel disconnected between the main game and everything around it.

10
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Uncharted 3: Drake’s Deception – Review

Uncharted as an intellectual property has been the ‘jewel in the crown’ for Sony and their stable of great PlayStation exclusives.  Uncharted: Drake’s Fortune and Uncharted 2: Among Thieves were well received critically and financially.  So undoubtedly there was a metric ton of hype for Uncharted 3: Drake’s Deception.  With so many games coming out right now, I’m sure you’re asking yourself, “Should I buy into the hype?  Do I need to get this game?”

8.0
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Battlefield 3: Did DICE Deliver?

Unless you’ve been living in a cave for the past year, you know EA has a
lot vested in Battlefield 3.  EA has been very vocal in regards to the
what they want to do with the franchise: sock it to Call of Duty.  So
now that Battlefield 3 is out, how does it stand up?  Did DICE deliver
some bite to that EA brass bark?  The answer, as you might expect, is
complicated.

10
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Batman: Arkham City Review

Night.  Helicopters patrol the air overhead, their searchlights tracing a  meandering path, no particular prey in mind, but keeping an eye out for  any potential problems.  Someone in an empty alley screams for help  while being held against a wall.  He’s done nothing wrong, just worked  at the wrong place at the wrong time.  No one comes.  The only other  people around laugh and continue on by, shaking their heads.  The  knife-wielding thug calmly explains, “I told you to find food and bring  it to me.  This is your own fault.”  He slowly begins to press the knife against the whimpering man’s throat.  Unbeknownst to both parties, a  dark shape has dropped to the ground from the roof overhead, black wings slowing his fall.  The silent hero purposefully approaches from behind  this gorilla of a man, quickly wraps one arm around the assailant’s  neck, clamps the other hand over his mouth and nose, and holds him still until he passes out.  The political prisoner scuttles away and  breathlessly calls a “thank you” behind him, but the Batman has already  fired his grapnel gun into the air and launched himself away.  Arkham  City is vast and there’s a lot of work to be done if it’s to be shut  down.

Moments like this are what give Batman: Arkham City the feeling of a legitimate environment where other characters and  people are going about their own business.  You’ll be gliding along and  one of several moments will draw your attention: a lone gunshot in the  night, a body missing its face on the street, a mysterious figure  watching you from the rooftops, or a man calling out for help as he’s  mercilessly beaten. All of these things and more, will happen as you  traverse the world of Arkham City.

4.0
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Ratchet and Clank: All 4 One Review

Ratchet and Clank: All 4 One is a dismal mess of failure.  It ignores what makes the series great, does a terrible job of incorporating the touted new feature and overall is just an unrefined, repetitive and dull entry in a previously brilliant series.

Gone are all the creative and interesting weapons that these games are known for, replaced instead by a much smaller arsenal where nothing stands out and only two or three of the weapons you ultimately unlock proove useful in most circumstances.  In single player, you feel like you are playing a shallow, less-compelling version of what was previously established that constantly reminds you this is a co-op game and playing solo was an afterthought on the designer’s part.  You would be forgiven for thinking the co-op mode of All 4 One is the best way to play, but it isn’t, which is downright strange and shocking. Between the excessive visual clutter, randomly broken platforming, terribly unforgiving ammo and health system and a camera so useless it actually clips through the game world regularly, you would have to be a master of self-control to not go into a spiralling rage from the many different ways this game will frustrate, annoy or just plain bore you.  

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