Why I like Ratchet and Clank
I’ve asked myself this question many a time ever since I started playing these games back in the early days of the PlayStation 2 and I still come back to the same answer: simplicity and fun.
There was a time not long ago when simply being fun was good enough for most games, when giant weaving stories weren’t required, when narrative was a secondary feature at most, when all that mattered was whether or not what you were doing was rubbing the pleasure center of your brain in the way only a truly enjoyable experience can. Now I’m not saying the evolution of gaming as a medium to revolve more around things besides raw entertainment is bad, nor am I saying that a game with a great story and a lot of mature, meaningful content cannot co-exist with a more traditionally fun experience since after all, we have countless titles this generation that demonstrate as much.