Turn off the Lights
Read Full Article
Every Mass Effect Comic Ranked
June 1, 2017 | Comic Features
Read Full Article
Persona 5 Review
April 17, 2017 | PS4 Reviews
Read Full Article
Games We Love: Devil May Cry 4
February 27, 2017 | PS4 Features
Read Full Article
Tales of Berseria Review
February 7, 2017 | PS4 Reviews
Read Full Article
Games We Love: Ultimate Marvel vs. Capcom 3
December 13, 2016 | PS4 Features

Playstation 3

Read Full Article

The Ever Adapting World of Games

I have recently been playing a bit of a psn game titled Scott Pilgrim vs. the World: the Game, and while I have been playing it, I started wondering about the cyclical nature of certain types of games, and how certain genres seem to ebb and flow with each new generation of console.  For example, if we go back to the days of the NES, we see many games such as Scott Pilgrim (side scrolling beat em ups), yet if you look at that same genre today, you would be hard pressed to find many more outside of re-releases of the older games, yet if you say that you want to look for a modern military shooter, you cant take two steps without running into a sea of them.

This seems true of nearly every console, and while some of these moves are obvious (they couldn’t put out many of the modern shooters on earlier systems solely due to the fact that they didn’t have the amount of power needed), why is it that we do not see more of these “retro” style games released on the current consoles?  Two examples that I can think of off the top of my head are Rayman: Origins and the previously aforementioned Scott Pilgrim vs. the World: the Game, and while they may not have as many explosions or violence, they are both extremely competent and fun games in their own rights, yet they seem to get overlooked by the media in favor of the next modern military shooter or FPS.

4.5
Read Full Article

Resident Evil: Operation Raccoon City Review

Resident Evil: Operation Raccoon City is a third person cover based shooter that features more action than survival horror. With cooperative and competitive multiplayer, Capcom looks to try and take the Resident Evil series in a new direction.

Read Full Article

Just Add Water teases Hand of Odd

While it was sort of confirmed but mostly just rumoured months ago Oddworld: Hand of Odd; the long delayed fifth title in the Oddworld franchise is indeed being developed.

Read Full Article

Persona 3: FE to Release on PSN in the Very Near Future

Those who are fans of the role-playing genre who own any Sony system have most likely heard of the name Shin Megami Tensei.  From its origins on the Playstation 1 to the upcoming Persona 4: Arena, the systems have seen quite a lot from this series, but up until this point, many of the role-playing games have not been released on the PS3 (all of the series has been released on the PSVita, but the PS3 has received nothing up to this point).  And while Persona 4: Arena certainly does look like a good game, it is hard to say that it is the same as the role-playing games that have captured the hearts of fans across the world.

This will all change, because a recent story ran on IGN states that Persona 3: FES (essentially the directors cut of P3) will release on the PS3 as a PS2 classic on this Tuesday, April 10th.  Most of the PS2 classics up to this point have been $10, so we can expect the rough price point to be in that range, although officially, nothing has been mentioned about the price.  If they release PS: FE as a PS2 classic, do you think that this could be one step closer to a release of P4 (what some consider to be the best of the series) on the PS3 console?    

Read Full Article

When the need for Accessibility goes too far

An example when the need for accessibility can go too far and change the fundamentals that make up the reason a game is enjoyed in the first place.

Read Full Article

Skullgirls: Preview

Skullgirls is a game you may not know about, and for good reason; it’s an independently developed fighting game but it looks amazing.

Read Full Article

Game Pricing Needs to Change

Game prices, especially when it comes to the retail sector need to change if the game industry is to ever evolve beyond its current state of charging as much as possible and the biggest games only ever being the ones that truly succeed under this model.

Follow Us

Meet the Video Games Staff

Our Sponsors

Featured Poll

Latest Members