Turn off the Lights
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Top 10 Events to Look Forward to at E3
June 10, 2017 | PC Features
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Another One: Call of Duty: WWII
April 28, 2017 | PS4 Features
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Marvel vs. Capcom Infinite Slated for September 19th
April 25, 2017 | PS4 News
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Yooka-Laylee (PS4) Review
April 18, 2017 | PS4 Reviews
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Star Wars Battlefront II Official Trailer
April 15, 2017 | PS4 News

PC

9.0
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Starcraft 2 Review

Hey, StarCraft. It’s been awhile. 12 years later and here we are. More than anything, StarCraft II is one incredible statement, a statement that suggests that, after all this time, after 12 years, the gameplay that defines the StarCraft series hasn’t aged one bit. There’s nothing about StarCraft II that pushes any gameplay boundaries. There’s nothing about StarCraft II that feels like its taken bits and pieces from other real-time strategy games. Through and through, StarCraft II is exactly the sequel we’ve all come to expect and it’s wonderful.

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Starcraft 2 Impressions

For a game that the world has been waiting almost 13 years to see, Starcraft 2 hasn’t really redefined it’s gameplay mechanics. That’s not to say the game isn’t fun though. It does exactly what most Starcraft fans want it to do, it incorporates balance, story, and visuals in a manner that very few modern or even classic titles fail to achieve. It clearly isn’t perfect, there are still plenty of things that need to be ironed out, but given the time and dedicate record of Blizzard, expect most of those things to be addressed.

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Medal of Honor Beta Impressions

The Medal of Honor preorder-only beta just ended, and I wanted to share my thoughts on it. If you don’t know yet, the Medal of Honor multiplayer is a mix between Modern Warfare 2 and Battlefield: Bad Company 2. Whether or not this is a good mix is subject to opinion. Personally, I think that the mix does not work very well. The things that made Bad Company 2 and Modern Warfare 2 unique have been lost in Medal of Honor, and as a result, the game is less than it could be. In Battlefield: Bad Company 2, the destructible environments made the game more dynamic, and in Modern Warfare 2, the perks made the game more customizable. These are both things not in Medal of Honor.

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Gaming From Across the Pond

Hello fellow PC gamers and welcome to the first of a weekly feature from the PC department’s resident Limey. Each week I will be ranting about a couple of topics in the gaming world, giving my opinions on the news and games of the week, or just what’s been running through my mind. If you agree or disagree with any of my opinions then why not post a comment below and start a discussion.

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City of Heroes Going Rogue now in Beta

The mighty and virtuous were summoned to assist Paragon Studios this month with the Beta test of the new City of Heroes expansion pack: Going Rogue, which challenges players to battle for publishing rights to Sarah Palin’s next book. Okay, despite the poor choice of name, Going Rogue actually takes place in a mirror universe that is ruled by an evil tyrant seeking total world domination.  No, I’m still not talking about Sarah Palin!

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Steam Sales Report 7/30/10

Hello, readers, and welcome to the inaugural Steam Sales Report. This is a weekly feature at Player Affinity that is posted every Friday, where I analyze the top 10 Steam sales, and see why they sold as much as they did. It’s also a bit of a guessing game, as you can guess which games will be on the list next week on Friday at 3:00 PM.

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Haden Blackman Resigns from Lucas Arts

Haden Blackman, Executive Producer and Lead Writer on The Force Unleashed games, has resigned from his position at LucasArts. Blackman has worked at LucasArts for thirteen years, and, as well as both Force Unleashed games, has also contributed to Star Wars Galaxies and Star Wars Force Commander. In a statement, Blackman said; “While the decision to leave LucasArts did not happen overnight or come easily, I really feel that now is the best time for me to move on and explore new creative challenges and I look forward to the next phase of my career.”

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