Max Payne Brings Bullet Time To Mutiplayer
Just how will Rockstar work Max Payne’s trademark Bullet Time into a multiplayer game, and will players get the chance to play as Max in online matches?
Just how will Rockstar work Max Payne’s trademark Bullet Time into a multiplayer game, and will players get the chance to play as Max in online matches?
Sure, why the hell not! The Real Time Strategy scene is full of hardcore realistic war simulators that let armchir generals command hyper-realistic recreations of actual military units and replay famous battles with historical authenticity. But what if I wans to have troops fight the battle of Gettysburg while wearing steam-powered exosuits and carrying around handheld gatling guns? Well now anyone with a measly ten bucks can fight the Civil War with the addition of zeplins, tanks, and a bunch of other wierd stuff in Gettysburg: Armored Warfare.
Believe it or not, Survival Horror and Resident Evil are turning 16 years old. Let’s take a look at how Resident Evil has evolved over the years and see how competing franchises like Silent Hill and Dead Space have added to zombie shooting, whether it’s in space, a creepy town, or a secret Umbrella lab.
Honestly, internet, what’s all the fuss about? Did Commander Shepard wake up and realize it’s all a dream? Did Shepard transform into a gigantic human-shaped Reaper and kung fu fight the Reaper King? Did Liara peel off a face mask revealing that she’s really been Nihlus in disguise all along, and everything in the whole trilogy has been part of his cunning plan for galactic domination “And you walked right into my trap, Shepard”. Honestly, was the ending of Mass Effect 3 really THAT bad?
Ubisoft has announced pre-order bonuses and DLC packs for their upcoming shooter Far Cry 3. These include online codes for single-player missions, plus retailer-specific bonuses from stores like Gamestop.
Video games like Mass Effect 3 and Resident Evil Operation Raccoon City let players choose which characters live and die. Should game designers allow this much player choice, or maintain complete artistic integrity?
Bioware spent the last seven years crafting one of the greatest stories in gaming history, providing hundreds of hours of entertainment to their many fans. What’s their reward for expressing themselves through this work of art? OUTRAGE! Fans are furious over the game’s ending and have started online petitions, charity groups, and Facebook pages. They’ve done everything short of camping out in front of Bioware’s office in an Occupy Citadel rally. Today Bioware’s co-founder, Ray Muzyka responded to the angry horde.