What a year 1998 was, we saw Bill Clinton and the Lewinsky scandal, Titanic won 11 Oscars, Google was founded, and StarCraft was released. For those of you who have just crawled out of a cave, StarCraft was big, being the best selling PC game of the year. Not only that, but since its release it has won 37 separate awards and has been entered into the Guinness Book of Records FOUR times. Twelve years later and we are finally getting a sequel. It’s been a long journey, so with StarCraft II just days away, here is a rundown of events leading up to its release.
StarCraft, it was a game that defined a genre. Even today I still compare games to StarCraft, but what made it so great? For me the best thing about the game was the story, it sucked you into the Koprulu Sector and got you attached to all the characters. I was angry at Mengsk for leaving Kerrigan to the Zerg, was touched at the sacrifice made by Tassadar, and I actually felt a loss when, in the expansion Brood War, Fenix was killed. It was this that made me play the single player campaign time and time again.