Frank O’Connor
has just revealed some more news regarding the upcoming Halo Anniversary
edition. Perhaps the most important thing being a confirmed release date, the
15th of November. He also confirmed that the multiplayer will use
the Reach game engine, I imagine there will be a lot more details revealed in
August at the Halo fest.
Firefight mode will be in the game and have its own unique
map, the multiplayer will also have 6 traditional maps, so expect to see fan favourites.
It’s obvious from the brief interview with Frank that a lot of the new content
is likely to be found in the multiplayer and unfortunately, is under wraps as
of now. But speculation is half of the fun on events like this, so get to it in
the comments.
A mix of Halo Reach and Combat Evolved's multiplayer sounds pretty awesome