What happens
when you take a guy who worked on Half-Life 2 and a guy who worked on Deus Ex?
No idea myself but the potential outcome might be amazing.
Revealed in the latest issue of Game Informer is a title
going by the name of Dishonored,
being developed by Bethesda. The two big names associated with its
production are Harvey Smith, who was a key figure in the creation of the
original Deus Ex,
and Viktor Antonov, who worked as a designer on Half-Life 2 but is specifically known for the
creation of the iconic City 17 local.
Unironically enough the
description of the game sounds exactly like what people would expect: it’s a
first-person shooter but with a heavy emphasis on stealth, setting traps and
being more about clever tactical means of avoiding or eliminating enemies than
straight up combat (though with intense violence also being a big feature I
imagine guns blazing will always be an option, too). Player story
choices and moral twists are also touted so it's a bit of Mass Effect as well –
awesome.
Strangely this sounds exactly
like the upcoming Deus Ex: Human Revolution that is releasing in August. The key difference seems to be that Dishonored is going for a much darker sci-fi
future than Deus Ex and has an art style that seems to be a cross between
Blade Runner and Half-Life.
Dishonored has no confirmed
platforms or a release date yet, but "PS3, 360 and PC" and "Sometime next year" would probably be safe bets.