NES Remix 2 Review: It Came Back & Brought Friends
Back in December, Nintendo’s announced a surprise game during a Nintendo Direct that hit that same month. This game,
NES Remix, took the WarioWare-style microgames formula and applied them to some on Nintendo’s classic NES hits like
Super Mario Bros. and
The Legend of Zelda. While it was a good game, we wished that the main attraction was more fleshed out and that there were better games. Now a few months later, Nintendo already has a sequel up and running, so it barks the question: did Nintendo improve it?
NES Remix 2 is identical to the first where you must do a bunch of tiny challenges within real games to unlock more challenges. In addition to completing these challenges, like collecting coins within a certain level in Mario or defeating an enemy in Zelda, there’s a “Remix” set of courses where Nintendo reengineered some of these games to provide some wacky twist, like playing as Link in
Donkey Kong, and instantly became everyone’s favorite portion of the game. The original had some neat remixes and used classics like
Super Mario Bros.,
Excitebike, The Legend of Zelda and
Donkey Kong, but also some forgettable and frustrating games like
Urban Champion,
Pinball and
Clu Clu Land.
That’s not an issue with
NES Remix 2 because it uses some of the strongest games in the NES’ arsenal.
Kirby’s Adventure, Zelda II: The Adventures of Link, Punch Out!!, Metroid, Kid Icarus, Dr. Mario and the other three Mario platformers:
Super Mario Bros. 2, Lost Levels and
3, are all represented. There are some smaller games like
Wario’s Woods and
Ice Hockey too, but the overall lineup here is super strong. Because of these games, the objectives are much stronger and more fun, like beating a Koopaling as Frog Mario or racing through a room in
Kirby’s Adventure.
The remixes are much better too thanks to the improved game lineup. Unlocked once you get a certain amount of stars (given to you based on how fast you beat these challenges), these hacked challenges have you doing trippy events like playing
Dr. Mario but with grayscale/color flickering, playing a Kirby stage by only using your ability (no walking/jumping) or controlling Samus in autopilot. Some remixes also have you play through a few different games’ worth of hacks to keep you on your toes. My favorite remixes are the ones that let you do an event as a different game’s character, like playing as Toad in
Kirby’s Adventure, Link in
SMB: Lost Levels or the best one: Peach in
SMB3. Unfortunately just like the first
NES Remix, there are not enough of them, and it sucks because these are so fun and eye catching.
The game isn't just using the ROMs of old NES games, the NES Remix games actually runs the emulator and the ROM on top of its own game that calculates whether you did your job and in what time. Despite the games being 8-bit, it really uses the Wii U’s power with so much going on and it really makes all the games look crisp in HD. The emulation is pretty good too, though it can get a bit spotty with the occasional framerate stutter, with
Kirby’s Adventure in particular having a bit of control lag and unresponsive presses. Lastly, though I love the GamePad and the Pro Controller, they felt just awful with these games with its diamond shaped button layout, so I 100% recommend a Wii Remote for this game.
Also included in
NES Remix 2 is
Super Luigi Bros., which is
Super Mario Bros. but flipped horizontally and starring a higher-jumping Luigi. With this simple edit, it wracked my brain at first trying to configure myself to go left instead of right, but in a minute you start to get used to it.
SLB is really fun and at times challenging, or I should say
more challenging, but people who have been playing this for decades will probably get used to it and love the change.
The last mode is sadly only unlocked if you own the first
NES Remix called Championship Mode. Based off the popular Nintendo World Championships (and the super rare and valuable cartridges they used), this mode uses three games and makes you perform a short marathon of objectives and then the game calculates your score. Unlike the original Nintendo World Championships that used
Super Mario Bros.,
Rad Racer and
Tetris, this one still has you collecting fifty coins in
SMB, then 25 coins in
SMB3, and then grabbing the high score in
Dr. Mario, which was similar to
Tetris’ goal. While the mode is an awesome touch, the idea of adding another Mario game and have it be the same goal as
SMB’s is a total waste, especially with the variety of games available on this game. Having a
Punch Out!! or
Metroid goal would have been cooler, or even having multiple types of Championship challenges.
So in the end,
NES Remix 2 is just like the first but with better games. The same issues that we had with the first are still here, but the new goodies like
Super Luigi Bros. and Championship Mode gives it a bit more value. It’s a pretty good minigame fest that can be enjoyed alone or taking turns with friends, and still piques our interest to play these classics in new ways. Let’s hope if Nintendo continues this, they make the Remix modes the main attraction, because it really,
really is.
On that note, give us a Super NES Remix!
Pros
- Better Selection of Games
- Remix Section are Still Fun
- Extra Modes Add Value
Cons
- Emulation Can Be Spotty
- Not Enough Remixes
- Championship Mode Could Have Been Better